Planar Ally 5e (5th Edition) in D&D

A supernatural entity begs you for help. You ought to recognize the being: a god, a primordial, a demon prince, or some other being of cosmic power. An entity resources you by sending a celestial, an elemental, or a fiend loyal to it, causing the creature to appear in an area unoccupied inside the range. When you cast this spell, if you know a certain creature’s name, you can communicate that name to request that creature, although you may not get that creature.

Planar Ally 5e

There is no requirement for the creature to behave in a particular way when it appears. In exchange for payment, you can ask the creature to function as a carrier, but it is not obligated to do so. It should range from simple (fly us across the chasm, help us fight a battle) to complicated (spy on our enemies, or defend us during our foray into the dungeon). It is necessary to be able to talk to the creature in order to purchase its services.

  • Casting Time: 10 minutes
  • Range: 60 feet
  • Components: V S
  • Duration: Instantaneous
  • Classes: Cleric

Clerics can receive payment in several ways. For example, a celestial might require an enormous donation of gold or magic items to an allied temple, while a fiend might require a living sacrifice or a gift of treasure. If you undertake a quest for some creatures, you might be able to change their carrier.

When the creature finishes the task, or when the agreed-upon period of service expires, the creature returns to its domestic aircraft after reporting back to you, if beautiful to the mission and if possible. If you are unable to come to an agreement on the creature’s fee, it returns immediately to its domestic plane.
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