Leomund’s Tiny Hut 5e (5th Edition) for DND

The dome can accommodate nine creatures of medium or smaller size. If a bigger creature is present in the spell’s area or if too many creatures are present, the spell fails. When you cast this spell, objects and creatures within the dome are free to move through it. Objects and creatures outside of the dome are barred from passing through. Casting spells or extending magical effects is impossible through the dome. No matter what the weather outside, the environment inside the dome is comfortable and dry.

Around and above you, an immobile dome of force of 10 feet in diameter materializes and remains stationary. If you do not allow its area to expand, the spell ends.

Leomund’s Tiny Hut 5e

  • Level: Brd 3, Sor/Wiz 3
  • Components: V, S, M
  • Casting time: 1 standard action
  • Range: 20 ft.
  • Effect: 20-ft.-radius sphere centered on your location
  • Duration: 2 hours/level (D)
  • Saving Throw: None
  • Spell Resistance: No

You’ll command the inside to become dimly lit or dark until the spell ends. On the outside, the dome appears opaque in any color you choose, but on the inside, it’s transparent.

By creating an opaque sphere of force around yourself in any color you choose, you create an unmoving force field. The lower hemisphere of the sphere passes through the bottom because half of the sphere projects above the bottom. You can fit up to nine other Medium creatures in the sector; they will be free to enter and exit the hut without harm. You will, however, lose the spell if you leave the hut.

The interior of the hut may resemble a hemisphere. Upon command, you will dimly illuminate it and extinguish the sunlight. Despite appearing opaque from the outside, the field is transparent from the inside. Missiles, weapons, and most spell effects can pass through the hut without affecting it, but its occupants cannot be seen from outside.

Within the dome alongside you will be nine creatures of medium size, or it might be smaller in size. The spell will fail if the world contains nine-headed creatures or larger animals. When you cast this spell, all creatures and objects within the dome are allowed to move through it freely while other creatures or objects are often barred from passing through it. Neither magical effects nor spells can be extended through or cast through the dome. It is always a comfortable and dry environment inside the dome, regardless of the weather outside.
To become dimly lit or dark, you must command the inside until the spell ends. You can change the color of the dome at any time since it is opaque from the outside and transparent from the inside.

The tiny hut of Leomund was an evocation spell that created a force dome around the caster that could be used as a shelter. To Zakharan mages, unwilling to acknowledge Ajami names and accomplishments, the spell was known simply as a small hut and counted among the spells of the universal province.

The spell created a stationary, hemispherical dome of force with a radius of 10 feet (3.0 meters) centered on the caster. Within that range, any creature that fits completely inside the dome, up to a maximum of nine, can freely pass through it with all their possessions. No creature, object, or spell effect could penetrate the dome.

Read Also

Leave a Reply

Your email address will not be published. Required fields are marked *